![]() AI empires will only attack a guardian if their fleet power is at least 40k.Īvailable only with the Necroids DLC enabled.Įmpire with the Reanimators, Permanent Employment or Cordyceptic Drones civic that kill an organic guardian will gain the option to issue a special project that costs 10000 society research to resurrect the guardian on their side. Guardians get various bonuses to make them stronger based on the game difficulty. Defeating most guardians will start a Leviathan Parade Opportunity situation. Guardians have an immense amount of health and should only be engaged mid-late game. While one can just stumble over one during exploration, they can also be found with the help of the Curator Enclave. They are marked with a skull icon both in the fleet power box and on the galactic map, and the exact strength number can only be seen with debug mode on. They can be found in special predetermined systems and rival moons in size and mass. Updated data on radar, sonar and air defense of ships.Guardians are extremely powerful Spaceborne aliens added in various DLCs.Added a minimap scale calibrating function for fine-tuning on high resolution screens.Added displaying of minefields and mine-planes.Fixed plane colors for players from ALPHA custom group.Fixed a bug where interceptors were displayed as default fighters.Fixed a bug with incorrect location of aircraft icons in new versions of the game.added Remove unique captain voiceovers (by Aslain)
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